video game inventory programs
i want to design a video game but i dont know were to start?

^ im trying to make a fps with inventory and large world what programs do i need (low budget) by the way iv tried fps creator but that not what i want ps i would prefer a code based program :)

I will give you the options I give to everyone else on here who wants to get into game programming.

The very best alternative for anyone new to programming is to learn Visual Basic. If you learn Visual Basic, you will eventually be able to make decent games. The only problem is, an FPS game on Visual Basic is nearly impossible to do because it does not support Direct X or utilize any special features on a PC to run a game.
First off, lets get the one you will less likely want to learn out of the way. If you’ve ever played any games made by steam (Counter Strike, Half Life 2, Left 4 Dead), you have the source engine. The source engine is what powers all those games and is at full disposal for you to make your own games or “mods” for it. There is little tutorials, books, and help in this area, though, which makes it difficult to get into. The engine itself is written in C++ and their website list what editors are good. Read this for more on the source engine:

http://developer.valvesoftware.com/wiki/…

But I think the source engine is way out of your league, especially if your new to programming. If you are new to programming, I highly recommend you learn to use XNA.

XNA is a framework developed for Microsoft Visual Studio C# Express Edition that allows you to make, debug, and publish games for the PC and Xbox 360. The best part about it is, everything is 100% free if you want to try out making PC games (only if you want to test your games on 360 does it cost anything). If you want to make 360 games, you can still get the software and make and test the games out on the PC for free.
Now for the breakdown of what XNA is. As I said before, it is a framework written in C#. XNA allows you to make full blown 2D and 3D games from scratch anyway you want. The best part about XNA and the reason why I say you should learn it is for one, there is plenty of material that exist to help you learn to make games. On the official website, there are tutorials, videos, and a large community of other users on there that can help you when you get stuck to start making games. In addition, you make games from complete scratch anyway you want where as using the Source Engine, you are limited to making 3D FPS games, and 3D games are very hard to get a grasp on when you are new to games.

The official website for XNA is located here:

http://creators.xna.com/en-US/

All you need to do to get started with XNA is use to first, download Visual Studio C# 2008 Express Edition, then Google the download for the XNA framework and install it. It takes a good hour to install everything, so make sure you have the time.
I highly recommend you try out XNA. You may think the idea of making games is very fun but it is actually extremely difficult, and you have to be very good at math to understand how to calculate movement in games. Your only in 8th grade, I don’t know how much geometry you learned yet but your definitely going to need to learn that whether you make 2D or 3D games. I also recommend that you stick to 2D games for now. 3D games are very confusing involving alot of math that is difficult for me, and I am taking up programming in college!

Programming is going to be very difficult for you if your new to programming and never learned it before. Learning C++ or C# is alot to handle. If you get extremely confused trying out XNA, perhaps you should try learning to make simple programs in Visual Basic and learning some simple programming concepts and terminology. There are other alternatives to making games as well, but right now the most popular program at colleges is XNA and the Source Engine. Good luck in your game development! Stick to it throughout high school, and you will have a huge head start on everyone out there if you choose to go to college for it. But explore other opportunities out there, sitting behind a PC all day isn’t the most glorious job, either!

How to use AGS Part 7 (Objects and Inventory Items)


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